LIGHT
4Cipher Twin Raptor
Archetype:
Cipher
ATK:
1600
DEF:
800
View:
3936
If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn.
Cipher Twin Raptor — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 51 · Meta: provisional
- Primary role: Extender · Secondary: Starter / Combo enabler
Why it scores here
The card's hand Special Summon is gated by two conditions: the opponent must control a face-up monster that was Special Summoned from the Extra Deck, and you must control no monsters. Its main effect discards 1 card to Special Summon a Cipher monster from hand or Deck, which converts one card into one body with no card advantage. The summon lock on non-Cipher monsters is a self-restriction, and the card has no opponent interaction. Its 1600 ATK and Level 4 body earn nothing on their own; the score comes from broad deck use (63 decks, mostly at 3 copies, across 12 archetypes) and the material fit, not from stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | Live in 63 of 400 sampled decks at a 2.73 average copy count, but the hand-summon condition is restrictive (verified deck stats; text gate; inferred) . |
| Combo & Conversion | 45 | Text shows one card becoming one Cipher body from Deck, with no multi-body or board follow-up in the evidence; combo data is empty (inferred). |
| Resource Economy | 50 | Discarding 1 card to Special Summon 1 from Deck is roughly card-neutral; no refuel or draw (verified text; inferred value). |
| Effect & Interaction | 25 | No negation, removal or opponent restriction; the only lock limits the controller's own non-Cipher summons (verified text). |
| Material Utility | 55 | Level 4 LIGHT Machine body with ATK 1600 fits Cipher-line material use; partner decks such as Cipher Biplane and Galaxy-Eyes lines run it (verified stats; inferred material use). |
| Resilience & Flexibility | 40 | Hand-only, once-per-turn effect with a restrictive summon gate and no recovery route in the evidence (verified text; inferred). |
| Deck-Building Efficiency | 60 | Runs as a 3-copy staple in 54 of 63 decks with no garnet effect; the self summon lock is a mild restriction (verified deck stats; verified text). |
Calculation
Weight profile: 0.7 Extender + 0.3 Starter / Combo enabler. Intrinsic ≈ 51, Deck ≈ 51, Meta = provisional. Modifiers: Self-locking summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live across 63 sampled decks at a high copy count, with 12 distinct archetypes
- Level 4 LIGHT Machine body that converts into a Cipher monster from Deck
- Hand-based access with a clear once-per-turn limit
Weaknesses
- Hand summon needs an opponent Extra Deck monster on board and an empty own field
- Card-neutral effect with no draw, refuel or recursion
- No opponent interaction; the self-lock restricts non-Cipher summons that turn
Counters / choke points
- Opponent's hand traps or negations that stop the Special Summon before the discard resolves
- Monster-removal or field-clearing effects on the Cipher body
Best use
Extender / hand-to-field body that adds a Cipher monster from Deck. Decks: Cipher, Galaxy Photon, Starliege, Constellar. Suggested copies: 3.
Evidence & gaps
- Verified: Effect text: hand Special Summon gate, discard 1 to Special Summon a Cipher monster from hand or Deck, self summon lock, once per turn; Level 4 LIGHT Machine, ATK 1600, archetype Cipher; 63 decks, 54 at 3 copies, 12 distinct archetypes
- Observed: Top partners co-occur in 74% to 100% of the sampled decks
- Inferred: Extender role from a deck-to-field summon; Material use fits Cipher and Galaxy lines; Deck synergy is high because of the strong partner co-occurrence
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only






